local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133225020
L1_1 = {}
L2_1 = {}
L2_1.config_id = 20001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = -6339.844
L3_1.y = 200.194
L3_1.z = -2963.923
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 328.366
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 20002
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = -6344.667
L4_1.y = 200.182
L4_1.z = -2958.431
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 121.252
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9012
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 20003
L4_1.monster_id = 22010201
L5_1 = {}
L5_1.x = -6335.759
L5_1.y = 201.548
L5_1.z = -2958.226
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 112.467
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L4_1.pose_id = 9013
L4_1.climate_area_id = 7
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 20004
L5_1.monster_id = 21020701
L6_1 = {}
L6_1.x = -6352.025
L6_1.y = 200.569
L6_1.z = -2948.607
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 115.571
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.climate_area_id = 7
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 20005
L6_1.monster_id = 21010701
L7_1 = {}
L7_1.x = -6351.041
L7_1.y = 200.859
L7_1.z = -2947.155
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 125.868
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.climate_area_id = 7
L6_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 20006
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -6337.045
L3_1.y = 200.708
L3_1.z = -2964.651
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.591
L3_1.y = 309.578
L3_1.z = 14.827
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 20007
L3_1.gadget_id = 70300107
L4_1 = {}
L4_1.x = -6342.378
L4_1.y = 200.192
L4_1.z = -2960.747
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 20008
L4_1.gadget_id = 70290159
L5_1 = {}
L5_1.x = -6334.154
L5_1.y = 201.675
L5_1.z = -2959.004
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 350.359
L5_1.y = 298.608
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.persistent = true
L4_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1020009
L2_1.name = "ANY_MONSTER_DIE_20009"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_20009"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_20009"
L3_1 = {}
L3_1.config_id = 1020010
L3_1.name = "MONSTER_BATTLE_20010"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_20010"
L3_1.action = "action_EVENT_MONSTER_BATTLE_20010"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 20001
L5_1 = 20002
L6_1 = 20003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 20006
L5_1 = 20007
L6_1 = 20008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_20009"
L5_1 = "MONSTER_BATTLE_20010"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 20004
L6_1 = 20005
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_20009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 20006
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_20009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 20003 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_MONSTER_BATTLE_20010 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133225020
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_20010 = L1_1
